Z_camo_decay_rate : 0 :, "cheat", "cl" : How fast the camouflage effect dies on ragdolls Z_burning_lifetime : 30 :, "sv", "cheat" : Number of seconds a burning zombie takes to crisp Z_breakable_damage : 4 :, "sv", "cheat" : Z_boundary_spread_speed : 200 :, "sv", "cheat" : Z_boundary_clear_type : 1 :, "sv", "cheat" : 0 = floodfill, 1 = new creep Z_boss_crouch : 0 :, "sv", "cheat" : Forces boss zombie bots to crouch Z_background_limit : 20 :, "sv", "cheat" : How many common infected are on the background map at once. (0|1|2|3 for none|yes-no thoughts|every thought|every spammy calc) Z_award_debug : 0 :, "cheat", "rep", "cl" : Get debugging info on all award calcs to the console. Z_attention_range_sitting_modifier : 0 :, "sv", "cheat" : Z_attention_range_lying_modifier : 0 :, "sv", "cheat" : Z_allow_ai_to_use_abilities : 1 :, "sv", "cheat" : If zero, Hunters wont pounce, Tanks wont throw rocks, etc Z_added_light_debug : 0 :, "cheat", "cl" : Z_add : cmd : : Add an Infected - optional x y z arguments for world position to add them Z_acquire_time_variance_factor : 0 :, "sv", "cheat" : Z_acquire_near_time : 0 :, "sv", "cheat" : When a zombie notices you, this determines the seconds to wait before it attacks you Z_acquire_near_range : 200 :, "sv", "cheat" : The maximum range for a near zombie to notice and attack you Start editing the file you’ve created with a text editor ( notepad, VS Code etc.Prev z_acquire_far_range : 2500 :, "sv", "cheat" : The maximum range for a distant zombie to notice and attack you In this folder, there are at least 4 files: The \aliases folder allows you to alias commands with dynamic settings. You can locate the configuration files under the directory \Steam\steamapps\common\Left 4 Dead 2\left4dead2\ems\admin system These configuration files are created after you start a map at least once. Project_smok lets you customize settings and create commands and much more through the configuration files. Let’s you access to command caller player’s information and some other features using $ variable format. Alias variables: Access to some variables easily.This is basically the same thing using $ format as your command arguments. Use the returned result of evaluated expressions as arguments. Expressional arguments: Compile expressional arguments to get dynamic values.Allows commands to be called more than once with a single call, allowing custom delays between calls. Repeated commands calls: Repeat the command execution given times with given delays.A similar thing is actually possible with the wait console command, but this is much easier and dynamic. Delayed command calls: Wait a certain time before executing the command.Aliases in project_smokĪliases in project_smok were meant to be created for making commands more customizable an enable various features that allow commands to be called in ways that isn’t possible otherwise.Some of these features are: This guide will updated in the future to include more complicated examples. If you get lost or get error messages, feel free to ask questions! This topic is a quite complicated compared to any other feature project_smok provides. If you have any questions, suggestions or issue reports, feel free to ask, share and report them in the add-on’s discussions: Follow each section in order to successfully create a custom command.
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